167 research outputs found

    Wavelet-based video codec using human visual system coefficients for 3G mobiles

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    A new wavelet based video codec that uses human visual system coefficients is presented. In INTRA mode of operation, wavelet transform is used to split the input frame into a number of subbands. Human Visual system coefficients are designed for handheld videophone devices and used to regulate the quantization stepsize in the pixel quantization of the high frequency subbands’ coefficients. The quantized coefficients are coded using quadtreecoding scheme. In the INTER mode of operation, the displaced frame difference is generated and a wavelet transform decorrelates it into a number of subbands. These subbands are coded using adaptive vector quantization scheme. Results indicate a significant improvement in frame quality compared to motion JPEG200

    True colour retrieval from multiple illuminant scene’s image

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    This paper presents an algorithm to retrieve the true colour of an image captured under multiple illuminant. The proposed method uses a histogram analysis and K-means++ clustering technique to split the input image into a number of segments. It then determines normalised average absolute difference (NAAD) for each resulting segment’s colour component. If the NAAD of the segment’s component is greater than an empirically determined threshold. It assumes that the segment does not represent a uniform colour area, hence the segment’s colour component is selected to be used for image colour constancy adjustment. The initial colour balancing factor for each chosen segment’s component is calculated using the Minkowski norm based on the principal that the average values of image colour components are achromatic. It finally calculates colour constancy adjustment factors for each image pixel by fusing the initial colour constancy factors of the chosen segments weighted by the normalised Euclidian distances of the pixel from the centroids of the selected segments. Experimental results using benchmark single and multiple illuminant image datasets, show that the proposed method’s images subjectively exhibit highest colour constancy in the presence of multiple illuminant and also when image contains uniform colour areas

    HEVC based Multi-View Video Codec using Frame Interleaving technique

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    this paper presents a HEVC based multi-view video codec. The frames of the multi-view videos are interleaved to generate a monoscopic video sequence. The interleaving is conducted in a way to increase the exploitation of the temporal and inter-views correlations. The MV-HEVC standard codec is configured to work as a single layered codec, which functions as a monoscipic HEVC codec with AVC capabilities, and used to encode interleaved multi-view video frames. The performance of the codec is compared with the anchor standard MV-HEVC codec by coding the three standard multi-view video sequences: “Balloon”, “Kendo” and “Newspaper1”. Experimental results show the proposed codec out performs the anchor standard MV-HEVC codec in term of bitrate and PSNR

    Color Constancy Adjustment using Sub-blocks of the Image

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    Extreme presence of the source light in digital images decreases the performance of many image processing algorithms, such as video analytics, object tracking and image segmentation. This paper presents a color constancy adjustment technique, which lessens the impact of large unvarying color areas of the image on the performance of the existing statistical based color correction algorithms. The proposed algorithm splits the input image into several non-overlapping blocks. It uses the Average Absolute Difference (AAD) value of each block’s color component as a measure to determine if the block has adequate color information to contribute to the color adjustment of the whole image. It is shown through experiments that by excluding the unvarying color areas of the image, the performances of the existing statistical-based color constancy methods are significantly improved. The experimental results of four benchmark image datasets validate that the proposed framework using Gray World, Max-RGB and Shades of Gray statistics-based methods’ images have significantly higher subjective and competitive objective color constancy than those of the existing and the state-of-the-art methods’ images

    Max-RGB based Colour Constancy using the Sub-blocks of the Image

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    Colour constancy refers to the task of revealing the true colour of an object despite ambient presence of intrinsic illuminant. The performance of most of the existing colour constancy algorithms are deteriorated when image contains a big patch of uniform colour. This paper presents a Max-RGB based colour constancy adjustment method using the sub-blocks of the image to significantly reduce the effect of the large uniform colour area of the scene on colour constancy adjustment of the image. The proposed method divides the input image into a number of non-overlapping blocks and computes the Average Absolute Difference (AAD) value of each block’s colour component. The blocks with the AADs greater than threshold values are considered having sufficient colour variation to be used for colour constancy adjustment. The Max-RGB algorithm is then applied to the selected blocks’ pixels to calculate colour constancy scaling factors for the whole image. Evaluations of the performance of the proposed method on images of three benchmark datasets show that the proposed method outperforms the state of the art techniques in the presence of large uniform colour patches

    Mixed-Resolution HEVC based multiview video codec for low bitrate transmission

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    MIXED-RESOLUTION HEVC BASED MULTIVIEW VIDEO CODEC

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    Studies have shown that mixed resolution based video codecs, also known as asymmetric spatial inter/intra view video codecs are successful in efficiently coding videos for low bitrate trans-mission. In this paper a HEVC based spatial resolution scaling type of mixed resolution coding model for frame interleaved multiview videos is presented. The proposed codec is designed such that the information in intermediate frames of the center and neighboring views are down-sampled, while the frames still retaining the original size. The codec’s reference frames structure is designed to efficiently encode frame interleaved multi-view videos using a HEVC based mixed resolution codec. The multi-view test video sequences were coded using the proposed codec and the standard MV-HEVC. Results show that the pro-posed codec gives significantly higher coding performance over the MV- HEVC codec at low bitrates

    Evaluation of Wavelet Transform Families in Image Resolution Enhancement

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    Colour Constancy using K-means Clustering Algorithm

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    Colour cast is the ambient presence of unwanted colour in digital images due to the source illuminant while colour constancy is the ability to perceive colors of object, invariant to the colour of the source illuminant. Existing statistic based colour constancy methods use whole image pixel values for illuminant estimation. However, not every region of an image contains reliable colour information. Therefore, the presence of large uniform colour patches within the image considerably deteriorates the performance of colour constancy algorithms. This paper presents an algorithm to alleviate the biasing effect of the uniform colour patches of the colour constancy compensation techniques. It employs the k-means clustering algorithm to segment image areas according to their colour information. The Average Absolute Difference (AAD) of each colour component of the segment is calculated and used to identify and exclude segments with uniform colour information from being used for colour constancy adjustments. Experimental results were generated using three benchmark datasets and compared with the state of the art techniques. Results show the proposed technique outperforms existing techniques in the presence of the uniform colour patches and similar to Grey World method in the absent o uniform colour patches

    Colour Constancy For Non‐Uniform Illuminant using Image Textures

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    Colour constancy (CC) is the ability to perceive the true colour of the scene on its image regardless of the scene’s illuminant changes. Colour constancy is a significant part of the digital image processing pipeline, more precisely, where true colour of the object is needed. Most existing CC algorithms assume a uniform illuminant across the whole scene of the image, which is not always the case. Hence, their performance is influenced by the presence of multiple light sources. This paper presents a colour constancy algorithm using image texture for uniform/non-uniformly lit scene images. The propose algorithm applies the K-means algorithm to segment the input image based on its different colour feature. Each segment’s texture is then extracted using the Entropy analysis algorithm. The colour information of the texture pixels is then used to calculate initial colour constancy adjustment factor for each segment. Finally, the colour constancy adjustment factors for each pixel within the image is determined by fusing the colour constancy of all segment regulated by the Euclidian distance of each pixel from the centre of the segments. Experimental results on both single and multiple illuminant image datasets show that the proposed algorithm outperforms the existing state of the art colour constancy algorithms, particularly when the images lit by multiple light sources
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